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Legend of the Five Rings Roleplaying Game: Writ of the Wilds
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Legend of the Five Rings Roleplaying Game: Writ of the Wilds

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The Emerald Empire is home to many different ethnicities, cultures, species, and ways of life—many more so than most Rokugani would care to admit. From the Laughing Mountain peoples of the Spine of the World Mountains to the serpentine Naga who dwell in the depths of the Shinomen Forest, the Mortal Realm is rich with many tapestries of life.

Writ of the Wilds, a 144-page addition to the Legend of the Five Rings Role-Playing Game, details several new cultural groups and dives into the dangers of treading off the beaten path. This book also taps into the history of the esoteric Dragon Clan and their mediators, the Dragonfly. Game Masters and players alike will be able to enjoy many new mechanical and lore additions to the setting, including:

  • Several new schools, including traditions allowing play as Shinomen Naga, Shinomen nezumi, tengu, and Yobanjin.
  • Rules for the Dragonfly Minor Clan, new titles, conditions, techniques, and a variant terrain type.
  • Guidance on running campaigns for groups of mixed species and allegiances. Additionally, details on various wilderness locales, temples, and running monasteries authentically can be found in this volume.
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